HOAXEL

Reach the door. The levels never end, and each is harder than the last. A level's shape stays put — everything in it moves every time you try. The game helps you with nothing.

← → or A D to run · ↑, W or Space to jump: a tap hops low, holding jumps higher — and every ceiling kills · R restart · M sound. On a phone: run with the left buttons, jump with the right one; hold it longer to jump higher.

"Go on. I'm watching." — the Know-It-All